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Hitomi Shiruku Updates

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1 Hitomi Shiruku Updates on Sun Jun 01, 2014 5:59 am

Hitomi Shiruku

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Konoha Chunin
Konoha Chunin



Name: Hitomi Shiruku
Link to Character: Here
Clan: None
Village: Konohagakure
Rank: Chuunin




Relationships:

  • Bestfriend: Takeo
  • Partner: -none
  • Rival: Kuroo


Ninja Squad:

  • Squad Name: Team Musashi
  • Sensei: Ryuho Mikoto Nakata
  • Team Member1: - Tetsurō, Kuroo
  • Team Member 2 - Hanamura, Takeo





Combat Specialties:

Taijutsu-N/A
Ninjutsu-Adept
Genjutsu-N/A
Medical-Mastery
Sensory-Basic
Weaponry (including Kenjutsu)-Adept
Fuuinjutsu-N/A
Puppetry-N/A

+1 basic for no clan (put into Sensory)
+2 for chuunin (put into Medical)
+2 for Time Skip (put into Kenjutsu)

Chakra Pool:170
+10 from training

Ryo: 7664 ryo

Weapons Carried:
20 Shuriken (ken adept)
20 Senbon (ken adept)
10 Free smoke bombs (ken adept)
1 long length katana Replaced by: Serrated Fan Staff


Stored Weapons: none

Jutsu:
Basic:
Name: Body Flicker Technique
Rank: D
Type: Ninjutsu
Element: N/a
Range: Up to 50 meters of your original position
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not attack immediately after use.)
C-Ranked

Name: Body Replacement Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: 5 Yards Taijutsu Basic | 10 Yards Taijutsu Adept | 15 Yards Taijutsu Master
Duration: 1 Post
Hand Seals/Charge up: Ram → Boar → Ox → Dog → Snake
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.

Name: Tree Climbing Practice
Rank: E-rank
Type: Ninjutsu
Used For: Supplementary
Element: None
Range: Self
Duration: Lasting Jutsu Cost [E-5]
Hand Seals/Charge up: None
Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.

Name: Clone Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: 5 feet from User
Duration: 3 Posts (if not attacked) [Your post - Opponents Post - Your Post = 3 posts]
Hand Seals/Charge up: Ram → Snake → Tiger
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something.

These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).

Name: Rope Escape Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: User
Duration: -
Hand Seals/Charge up: Instantaneous
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up.

Name: Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/a
Range: User
Duration: Until Users Chakra runs out, user is hurt, or until the user is hit
Hand Seals/Charge up: Dog → Boar → Ram
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.

-0 ryo

E:
None
D:

Name: Wind Release Stream
Rank: D
Type: Ninjutsu
Element: Wind
Range: Short
Duration: 1 Post
Hand Seals/Charge up: None
Description:Wind Release: Stream is a movement technique with no offensive application, designed to allow a shinobi to maneuver mid-air. The shinobi exhales a powerful, concentrated stream of wind from their mouth. This stream has enough force to accelerate the user's movement mid-air or allow them them to rapidly change the direction they're going in. Beyond this, however, it has several unintended effects. When blown into the ground, it's force can help dislodge dirt and sand, creating a small smoke-screen effect. Naturally, this requires loose dirt or sand. The stream has enough force to knock lighter projectiles aside, such as kunai and shuriken, as well as to make someone hit by it stagger back a few feet, assuming the caster is 5 meters or less away from the person being hit.

-100 ryo
C:

Name: Wind Release: Great Breakthrough
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Tiger → Ox → Dog → Rabbit → Snake
Description: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. However, it does take a few seconds of channeling chakra to form the gust. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [three times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage.

Name: Chakra Scalpel
Rank: C
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of C-ranked chakra
Hand Seals/Charge up: Tiger → Horse → Rabbit → Rat → Dog
Description: This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands.

Name:Wind Saw
Rank:C
Type:ninjutsu
Used For:Offensive
Element:Wind
Range:Close range within arms reach
Duration: 1 post
Hand Seals/Charge up: two hand seals
Description: Compressed wind by two hands becomes like a saw blade or a Shiruken however this cannot be thrown but used like a weapon to slice through objects or people in one quick swoop. Objects could be as thick or strong as a large tree making it useful against wood jutsu. Once it is used up it just disappears leaving no one to try to take use of it against the user and also less worry for cleaning or caring of a weapon.
Weakness:
If fire jutsu is tagged onto it, it will burn the user's hands
If used improperly it can cut the user
This jutsu cannot cut through other weapons

Name: Sensing
Rank: C
Type: Ninjutsu
Used For: Supplementary
Element: N/A
Range: Based on Skill in Sensing
Duration: Instant
Hand Seals/Charge up: None
Description: Sensing is a skill used by sensor type shinobi to detect chakra. Using this technique, sensors can easily detect, and track down targets. The range of this technique varies between sensors.

-1000 ryo
B:
Name: Wind Release: Pressure Damage
Rank: B
Type: Ninjutsu
Element: Wind
Range: All
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.
If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.

Name: Winded Kanji Creatures
Rank: B
Type: Ninjutsu
Used For: Offensive, Supplementary
Element: Wind
Range: Long ranged
Duration: Short, 2-3 turns or 1-3 mins
Hand Seals/Charge up: Write Kanji lettering in a quick flick to cause a air disturbance making a gust of wind causing the creature to be made. One must use their fingers to draw the Kanji, the Fingers will light up with chakra to cause the disturbance in the gust.
Must wait 1 turn for concentration and chakra build up.
Description:
This jutsu is very similar to "Super Beast Scroll" ink art. However unlike it's many capabilities and being a solid figure this jutsu is used to create creatures of wind that cannot be handled with like a solid object.
These creatures vary depending upon the person and the Kanji, usually the Kanji lettering is a hint to what the creature will take form as.
鳥-Bird-A speedy though short lasting jutsu able to take itself through an opponent like a weapon however dissipates once it's target has been hit.
猿-Monkey-A good use to confuse the target, it lasts for a bit longer but cannot attack it's merely a means to either anger or confuse the target long enough to give a blow by the user.
亀-Tortoise-A defensive measure, however it takes more time to make It's ill advised to use unless one has no other defense for this lasts for a good while, around the limit of the time is 3 mins(2 turns) even with tons of chakra.

The animals can differ for the user
say one uses a Hare rather than a Bird, merely just different letters but generally the same attack and effect.

It's a very versatile jutsu and can be used for almost any kind of combat however instant battle is near impossible since this is concentration on getting the jutsu out rather than just quickly making a sign.
Weakness:
This jutsu is a cost on time and puts the user in a bind of defenseless use.
Any mess ups in the Kanji lettering can result in a blow back, meaning the jutsu not only failed but can push the user with their own wind attack.
This jutsu takes time to make, it takes at the very least one turn just to concentrate the chakra power needed for it and then to make sure the Kanji is drawn out just right with the perfect amount of wind pressure.
You can't use hand sign jutsu while this jutsu is in effect HOWEVER you can use non-hand sign jutsu but only once this has taken effect.

-800 ryo
A:
Name: Mystical Palm Technique
Rank: A
Type: Ijutsu
Element: None
Range: Short
Duration: Upkeep of B-ranked chakra per post
Hand Seals/Charge up: Modified Ox → Tiger
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.

(taught)

-0 ryo
S:
None



Last edited by Hitomi Shiruku on Mon Jan 12, 2015 9:25 pm; edited 22 times in total


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