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Akasha no Ato's Vault Fantastique [Don't Move/Lock, Vault Mode Activated]

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Akasha

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Kiri Jounin
Kiri Jounin
Code:
[center][img]http://img30.imageshack.us/img30/1723/73m2.png[/img][/center]

[spoiler=""][b]Name:[/b][a realistic name, please.]
[b]Rank:[/b][What rank is this Jutsu?]
[b]Type:[/b][ninjutsu, genjutsu, etc.]
[b]Used For:[/b][Is this a Offensive or Defensive Jutsu? If both just state so.]
[b]Element:[/b][Does this jutsu have an element?]
[b]Range:[/b][how far can this Jutsu reach?]
[b]Duration:[/b] [How long does this jutsu last for?]
[b]Hand Seals/Charge up:[/b][How many seals does this jutsu require or how long does it take to charge before use?]
[b]Parent Technique:[/b][From which technique is this one derived?]
[b]Description:[/b][What does this Jutsu do? What does it look like etc.. details are important.]
[b]Weakness:[/b][EVERY CUSTOM JUTSU MUST HAVE ONE, NO BUTS.]
[/spoiler]



Last edited by Akasha on Thu Nov 20, 2014 3:30 pm; edited 2 times in total

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Akasha

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Kiri Jounin
Kiri Jounin
Seal of Subjective Mass and Gravity:
Name: Seal of Subjective Mass and Gravity
Rank: C-rank
Type: Fūinjutsu
Used For: Both/Supplementary
Element: N/A
Range: Touch
Duration: 5 posts
Hand-signs: Dragon • Bird • Ram unless you can write it with the canon Finger Engraving Seal, or similar techniques, in which case no seals are required. Being a Fūinjutsu Master removes the requirement to use the Finger Engraving Seal.
Note: N/A
Description: By inscribing an object with the kanji for Graviton, 重力子, the user can ignore the actual weight, mass, and inertia of that specific object for ten posts afterwards. In short it seals away the user's perception and reaction to the higgs field interactions of that object. This only works for objects that are no larger than a sphere with a diameter of 5 metres. This technique does not work on living beings. Fūinjutsu Masters can create the seal by simply swiping their middle and index fingers of a hand over the surface of the object.
Weakness: Even if this allows the user to lift very heavy things they can not be larger than a certain size and they can not be living beings (meaning it works on a tree that is small enough but not on a deer that is still alive). It also works on but a single object per instance of use.

Kakki Kakkiru:
Name: Kakki Kakkiru (=Ground-Breaking Slash)
Rank: E-rank
Type: Bukijutsu
Used For: Offensive
Range: 5 meters from the point where the blade tip exits the ground
Duration: Instant
Hand-signs: N/A
Note: Needs a weapon that is durable enough to temporarily function as a spade.
Description: A very simple slash that travels through the ground/surface the user is standing on in such a way as to dig/scoop up a spray of said material to fling towards the target. The spray only travels 5 meters before it loses any significant force, the cone of material (earth, sand, water, wood, etc) being roughly 120 degrees wide (meaning 60 degrees to all four sides of the direction of travel). This technique is mainly used to distract the enemy by throwing sand/dirt/water towards their face. The ensuing wave of debris completely blocks the vision for those on the receiving end, if only for a second or so should they be able to protect their eyes.
Weakness: Does no damage real damage beyond possibly irritating the eyes, is merely a distraction.

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Akasha

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Kiri Jounin
Kiri Jounin
Nomi to Tettsuigiri:
Name: Nomi to Tettsuigiri (Chisel and Hammer Cut)
Rank: B-rank
Type: Bukijutsu
Used For: Offensive
Element: N/A
Range: Contact
Duration: Instant
Hand Seals/Charge up: N/A but requires touch to be used.
Description: This slashing technique is different from most in that it requires a hit before it is truly effective, creating a slight groove in the material to be cut by running the weapon along it very slightly, like placing a chisel in its proper position. Then, with a sharp twist of the wrist and arm, extreme force and speed is applied to the weapon, slicing it into the material like a chisel struck by its hammer. The initial groove becomes a weak-point in the target and this technique becomes capable of easily splitting iron and stone provided the weapon used is durable enough. Only the initial connection is needed to perform this technique because once contact is established the rest follows almost instinctively. Using this technique with two weapons makes it almost look like a large pair of scissors is shearing through the target, no matter if it is wood, limb, stone, or even metal of the same or lower quality as that of the weapon this technique is used with. This is all provided that a target of metallic nature is not actively enhanced by chakra being channeled through it, a case in which said chakra must be matched by combining Nomi to Tettsuigiri with techniques such as Hien, Samurai Saber Technique, Chidori Katana, or ones of similar nature (and preferably an advantageous element). If used together with the Hien technique, or similar ones, the range can become truly ridiculous since increasing the length of the sword with chakra by up to a 5 meter range or more lends much greater reach.
Weakness: This technique does not work unless you first establish actual contact with the thing to be cut. The weapon used with this technique must be a bladed weapon.



Last edited by Akasha on Thu Nov 20, 2014 11:03 am; edited 1 time in total (Reason for editing : Upped rank to B-rank)

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Akasha

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Kiri Jounin
Kiri Jounin
Bump for the above.


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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  • Seal of Subjective Mass and Gravity:Denied. Too similar to the Tsuchikage's Weight jutsu which is on the banned list.
  • Kakki Kakkiru: Approved.
  • Nomi to Tettsuigiri: Bump this to B.


_________________



Code:
[center][img]http://i74.servimg.com/u/f74/18/76/17/65/sato_a10.png[/img]
[color=#ff0000][i]Unless stated otherwise[/i][/color][/center]
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Akasha

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Kiri Jounin
Kiri Jounin
Ok, rank has been upped.

And here are some new techniques:

Kankan Fūin:
Name: Kankan Fūin (Sense Organ Seal)
Rank: D-rank
Type: Fūinjutsu
Used For: Supplementary
Element: N/A
Range: Personal
Duration: Permanent but dependent, explained in the description.
Hand Seals/Charge up: N/A, must be applied out of combat.
Description: A custom seal created by Akasha in order to more efficiently deal with input from multiple sensory technique, the Kankan Fūin activates as part of a sensory technique, simultaneously sealing the incoming information into the user's work and long term memory, allowing them to both have instant and perfect knowledge of the incoming data as well as perfect recall of the data should it become relevant at a later date. The seal looks like the kanji for sensation and it must be branded into the user's skull bone just behind where the spine and skull meet. The activation of this seal, which happens automatically whenever data from a sensory technique reaches the user, costs an E-ranked amount of chakra.
Weakness: This technique is useless in itself, it requires a sensory technique to be active to have any effect.

Narukami:
Name: Narukami (Rumbling God)
Rank: D-rank
Type: Fūinjutsu
Used For: Supplementary
Element: N/A
Range: 10 meters from the point of the seal as base, 20 for Fūinjutsu Adepts and 40 meters for Masters.
Duration: 3 posts.
Hand Seals/Charge up: N/A
Description: A seal that is small and simple in function. Once it is created it remains inert until it is activated at which point it remains active for 3 posts, emitting a low rumbling sound that is audible up to 10 meters for normal humans. Fūinjutsu Adepts can boost the audible range to 20 meters and Masters can further boost it to 40 meters. Since these seals function on the same wavelength they amplify each other, increasing their range for each active seal they are within range of (two seals being within range of each other doubles the range of both of them, three seals within range of each other multiplies the range of each of those seals by a factor three, five seals all placed within range of each other would amplify their range to be five times that of normal, and so on).

The technique has several activation modes: It can be activated as it is made, by impact, and by vibrations within their range of effect. The creator of a specific seal can choose the specific trigger or combination of triggers by touch. You can deactivate your own seals remotely by sending a hare hand sign chakra pulse (E-ranked cost), but if the seal is destroyed by someone else the seal emits a much stronger hum before it ceases to function, alerting the user (and everyone else) assuming they can detect it.
Weakness: These seals make sound, that is all. These seals also require Fūinjutsu Basic or higher in order to create.

Wakugumi Fūin:
Name: Wakugumi Fūin (=Framework Seal)
Rank: A-ranked
Type: Fūinjutsu
Used For: Defensive
Element: N/A
Range: Personal
Duration: 1 post per activation
Hand Seals/Charge up: N/A
Description: Developed as an answer to hostile seal masters, the Wakugumi Fūin creates a multi-layered scaffolding for seals over the entire object it is painted/etched/tattooed on. The framework has three layers: the outer, the entry, and the secure layers. The Secure layer is where all the seals that have been authenticated end up, from this layer they perform their function like they were not incorporated in the scaffolding in the first place, like they were alone on the object they are sealed on, unless they were made to work in pairs. The entry layer can only be accessed by the first documented user of the seal as the seal becomes bound to that chakra signature. If the user wants to add new seals or modify old ones, it can be done on this level by channelling chakra into the seal to form the kanji for his/her name. The outer layer is were all seals from foreign influences end up, disjointed and not affecting anything within the scaffolding, not even the scaffolding itself. The user still has to remove the foreign seals to remove their effects if these effects do no disturb a seal within the scaffolding. Not even seal masters can decipher this seal without having trained to be able to use it. The actions of this seal drains a B-ranked amount of chakra for the post in which a foreign influence is removed to fhe scaffolding.
Weakness: Allies can no longer use beneficial fūinjutsu on the user of this technique.

Fūin:
Name: Fūin: Kekkai Keichō (Seal/Sigil: Barrier Concentration)
Rank: C-rank
Type: Fūinjutsu
Used For: Defensive
Element: N/A
Range: Personal
Duration: Instant/Whatever duration the technique it is used with has.
Hand Seals/Charge up: N/A
Description: Having worked with barriers and their various properties, Akasha noticed a rather interesting peculiarity. Larger barriers require much more power per unit of area that they cover compared to smaller barriers, which one might not think at first glance. But once you consider the fact that you must have enough chakra in the barrier to be able to support stressed and/or weakened areas you can see how the required amount of such 'backup chakra' increases exponentially with increased area of coverage. Developing this seal to take advantage of this fact, Akasha can now take a barrier that can cover a one hundred meter diameter sphere at an A-ranked chakra cost, for example, and compress it to cover a twenty metre diameter sphere she can receive the same results as normal, only at a smaller area, and for a C-ranked chakra cost no less! This technique does so by forming the seal into the structure of the barrier, compressing the barrier to less half its maximum size lowers the chakra cost by 1 rank, and compressing the barrier to less than 1/4th of it's maximum size lowers the chakra cost by 2 ranks.
Weakness: This technique's cost is in addition to the normal chakra cost for the technique, and it does not work if the compressed size of the technique is larger than a 40 meter diameter sphere. It also requires Fūinjutsu Mastery.

Yareme no Kanshisha no Fūin:
Name: Yareme no Kanshisha no Fūin (Seal of the Split Guardian)
Rank: S-rank
Type: Fūinjutsu
Used For: Supplementary
Element: N/A
Range: Touch
Duration: Permanently or until dismantled.
Hand Seals/Charge up: This technique is applied to the willing subject over a series of 5 posts.
Description: - An odd and extremely dangerous technique developed to help the ninja of Kirigakure no Sato infiltrate in a better manner. The seal itself, based on the Sennō Sōsa no Jutsu also known as the Memory-Concealing Manipulative Sand Technique, this seal takes things a step further by forcing a severe but controlled form of schizophrenia onto the one the seal is applied. This forces the creation of a "slave mind" within the user and this "slave mind" is a crafted mind construct that can not be discerned from a real mind by others, not even by those able to walk minds.
- The "original mind" is always the one in actual control, but reality appears more as if you were seeing things through another persons body as long as the "slave mind". Everything is "dulled" since the real "qualia" can not be transferred from mind to mind, qualia being how the mind experiences things on the fundamental level, a way unique to every mind. Emotions and their strength and such are transferred through, but not the actual feeling of them. The "slave mind" is apparently in control of the body and governs its day to day actions until the "original mind" takes control. While the "original mind" is in control the "slave mind" creates genuine memories and motivations for how it ended up at the point and time the "original mind" gives the control back to the "slave mind", all without the "slave mind" being able to realize that it is but an artificial construct or even that it is not the only personality in the body.
- For all intents and purposes, the "slave mind" is a real person with real memories and motivations for anyone looking in, except for the "original mind". The "original mind" remembers the crafting and creation of the "slave mind" persona, remembers that all the memories are fake, even if there are documents, planted ones, that are used to prove the authenticity of the "slave mind's" experiences.
- As a step in using this technique a new background and personality will be submitted in the user's update thread to establish the memories and personality of the new "slave mind". The length of these two entries will have to be the same number of paragraphs as the ones that the user had in the character creation of the user. If this is not done the one this seal is applied to will DIE upon the usage of this technique.
e.g.
Ranuta has a personality of 4 paragraphs of length and a background that is 6 paragraphs long. When he creates the "slave mind" he must craft a new personality of at least 4 paragraphs in length and a new background that is at least 6 paragraphs long. If he fails to do this and still uses this technique his mind will be horribly rent; during one second of real time (IC that is) his mind is subjected to the equivalent pain of the accumulated suffering of all human beings who have ever lived (ICly) constantly for every moment. The "mind time", meaning the speed of time that the mind thinks everything happens at, for this event is equal to the amount of IC years that the character lived. The crafted persona and memories of the "slave mind" must be posted in the Character Update Requests board to be approved by a moderator.
- Needless to say the example shows that failing to properly craft what is to be the new "slave mind" is an extremely bad idea.
- With regards to being struck by genjutsu while under the influence of this technique it is the currently active mind that takes the effect of genjutsu. While affected by a genjutsu there is no possibility of switching control between the personae. The "original mind" can quick-release control of the body to escape the effects of an incoming genjutsu that it notices being used, but it can not assume control of the body to have an easier time dispelling a genjutsu. This also means that if the "original mind" is almost broken by a genjutsu such as the Tsukiyomi, the "slave mind" will be in control until the "original mind" is healed, some 10 posts later. For each of these "posts of healing" there must be a notice of how the "original mind" works through the trauma. If no notice of this process is written it will take 20 posts for the "original mind" to heal. Since the "original mind" can assume control of the body at any time, and since it knows all that the "slave mind" has done and felt, it can act like the "slave mind" while the "slave mind" heals over the next 10 posts, should the "slave mind" be the thing wrecked by the Tsukiyomi.
- In essence this seal forces a likited form of Schizophrenia and MPD upon the willin subject, creating a "dummy mind" to serve as a defense against torture and interrogation techniques as well as to help with the infiltratiin of villages/organizations.
Weakness: Can only be used on willing subjects, can accidentally kill the one it is applied to, the user must be a Fūinjutsu Master that also knows the Sennō Sōsa no Jutsu, as well as the described system for dealing with genjutsu and mental damage.



Last edited by Akasha on Fri Nov 21, 2014 9:40 am; edited 1 time in total (Reason for editing : Requested edits made.)


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
Yet another jutsu:

Kusege Fūin:
Name: Kusege Fūin | Unruly Hair Seal
Rank: E
Type: Fūinjutsu
Used For: Supplementary
Element: N/A
Range: Personal
Duration: 5 posts per activation
Hand Seals/Charge up: Half-Ram
Description: Akasha is quite a well adjusted person. She is actually quite a bit more well adjusted than what a jōnin has any right to be, but as comes with the rank she does have a few quirks. One of them being that she absolutely adores the way her hair naturally looks when it isn't wet or windy to such a degree that she has created a seal of vanity to protect her precious hair from wind and water. The seal is a thin, nearly invisible, line of script that encircles and borders the user's entire scalp. It is activated by infusing it with an E-ranked amount of chakra after which it protects the user's hair from windy and/or wet conditions for the next five posts. The protection works in such a manner that the user's hair style becomes unnaturally able to bounce back from wetness or windyness, allowing the hair to retain the style it was in when the technique was activated.
Weakness: It is a technique that allows the typical "anime hair" to exist, it's a frigging vanity-jutsu and it does nothing else xD


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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  • Nomi to Tettsuigiri: Approved.
  • Kankan Fūin: Bump this D.
  • Narukami: The range of this technique is enough to make this technique C-rank so lower the ranges or bump the technique to C. Also how is the creator of the seal warned when it just creates a rumble? everyone in range should feel the rumble not only you?
  • Wakugumi Fūin: You missed a lot of fields.
  • Fūin: Kekkai Keichō: I don't understand this. You are saying that you can create an A-ranked barrier with C-rank amount of chakra? if so then nope.
  • Yareme no Kanshisha no Fūin: Don't understand this technique one bit.
  • Kusege Fūin: Approved.


_________________



Code:
[center][img]http://i74.servimg.com/u/f74/18/76/17/65/sato_a10.png[/img]
[color=#ff0000][i]Unless stated otherwise[/i][/color][/center]
View user profile http://www.narutonexusrp.com

Akasha

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Kiri Jounin
Kiri Jounin
@Sato wrote:


  • Nomi to Tettsuigiri: Approved.
  • Kankan Fūin: Bump this D.
  • Narukami: The range of this technique is enough to make this technique C-rank so lower the ranges or bump the technique to C. Also how is the creator of the seal warned when it just creates a rumble? everyone in range should feel the rumble not only you?
  • Wakugumi Fūin: You missed a lot of fields.
  • Fūin: Kekkai Keichō: I don't understand this. You are saying that you can create an A-ranked barrier with C-rank amount of chakra? if so then nope.
  • Yareme no Kanshisha no Fūin: Don't understand this technique one bit.
  • Kusege Fūin: Approved.



  • Nomi to Tettsuigiri: Cool!
  • Kankan Fūin: Now D-ranked
  • Narukami: Range lowered and now explocitly warns everyone in range via the rumble.
  • Wakugumi Fūin: Fields filled
  • Fūin: Kekkai Keichō: Not yet edited.
  • Yareme no Kanshisha no Fūin: Added some clarification: it is in essence a seal to help with infiltration to serve as a defense against torture, interrogation, and mind techniques. It does this by creating a "dummy mind" with its own personality, the "dummy mind" beliving itself to be the only one in the body due to being unaware of the true mind which is in actual control.
  • Kusege Fūin: Cool xD



And look at that, a new technique!

Kishu Bakuhatsu Fūin:
Name: Kishu Bakuhatsu Fūin (Direction Explosion Seal)
Rank: D-rank
Type: Fūinjutsu
Used For: Offensive
Element: N/A
Range: A 30 degree diameter cone for 5 meters
Duration: Instant once the seal is activated.
Hand Seals/Charge up: N/A, activated by using the Ram hand sign unless you touch something that can channel chakra directly into the seal.
Description: Derived from the seals on the common explosive tag, additional radicals and focii have been added to force the explosion, once it is unsealed, to travel in a specific path, giving it direction but also multiplying its force via the [url=en.wikipedia.org/wiki/Shaped_Charge]Munroe Effect[/url]. Sadly the additions of these radicals and focii lowers the explosive effect making the net explosive result to only be twice that of normal explosive seals if you compare the force of the explosion inside the cone-shaped area-of-effect with a similar cone-shaped area in the explosion of a normal explosive tag. Upon creation the maker can decide to have this seal aim its explosion in reverse to what it normally is allowing it to work as a shaped charge, on objects the seal is painted on, in a pinch.
Weakness: Limited AOE compared to normal explosive notes/seals, requires the maker to be at least a Fūinjutsu Adept, requires the maker to know the explosive seal used in exploding tags.


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
Tsūkei Torimono Fūin:
Name: Tsūkei Torimono Fūin (Total Capture Seal)
Rank: A
Type: Fūinjutsu
Used For: Offensive
Element: N/A
Range: Touch
Duration: 5 Posts after the seal stops draining chakra to sustain itself.
Hand Seals/Charge up: Ram • Boar • Hare
Description: A seal designed by Akasha to help her spare the life of opponents, the Tsūkei Torimono Fūin seals all non-vital movements in the target it is applied to, freezing even the movement of the bones in their ears, making them deaf since sound is no longer transmitted from the eardrum. The manipulation of chakra is also considered to be a non-vital movement and is as such prevented. In order to keep the seal functioning it drains chakra from its victim at a rate of 10 per post until the victim reaches 10 chakra points or less, at which point the seal lasts for 5 additional posts. Once applied various restrictions can be lifted and re-applied by touching the seal and injecting an E-ranked amount of chakra into it, useful to keep enemies in place while interrogating them. When the hand signs have been formed the user will apply the first stage of this seal upon a thing and/or hand or other body part, forming the kanji for Rule/Reign (治) on that location. This part of the object/body part must then be touched to the person which the seal is to be applied at which point the seal will spread to said person, forming the three kanji for those who are ruled (被治者 - hichisha). As the seal forms the target will freeze up, unable to move. The chakra cost to refresh the duration
Weakness: It is not a permanent capture seal, its duration is based on the chakra of the target, lasting an additional 5 posts after this. The seal itself only works when the target is touching the object/body part relatively close to where the seal is attached, within a 0.5 meter radius. Due to recognizing its maker's chakra signature the first part of the seal does not react to the user touching near it, preventing user's of this technique from capturing themselves.


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
View user profile

Akasha

avatar
Kiri Jounin
Kiri Jounin
Hakkōdō Mujou no Shinnyo:
Name: Hakkōdō Muyo no Shinnyo | 白光途 • 無常真如 (Way of White Light, Mutability of Tathata)
Rank: B-rank
Type: Fighting Style, Bukijutsu
Used For: Offensive, Defensive
Element: N/A
Range: Mixed depending on the techniques, but personal I think?
Duration: Continuous [B-20]
Hand-signs: N/A
Note: Requires the Hakkō Chakura Tō.
Description: In Creation, the true nature of all things is no longer as was wished by the creator deity. Much like all other things even existence's true nature is a mutable concept in and of itself, perhaps only because the thing itself is mutable. Or perhaps it is the mutability of the concept that in turn makes all the things mutable themselves?

The Hakkōdō Mujou no Shinnyo is as such a very fluid fighting style that is hard to grasp in its entirety. It is focused around Bukijutsu with parts and spaces made to be integrated with Fūinjutsu and Sensory techniques. It is more easily understood by first dividing it in how the different areas of it are used. First and foremost we have Weaponry type techniques. These form the mainstay of the user's close combat potential and at ranges beyond the close one they serve a mixed role of light offensive artillery and supplementary abilities to either close in more quickly, to distract the opponent, or to aid in Fūinjutsu. Fūinjutsu itself serves a wide mandate from a tool of complete defensive or supplementary abilities to the spear that strikes at all ranges, chiefly through attack redirection or tactical control of the space and pace of combat. Sensory techniques serve a purely supplementary and tactical role, providing equal parts information and deception so as to spice up the variety of approaches. There are times when ninjutsu techniques could be used as long range barrage attacks, but this is an option yet to be explored due to Akasha's focus on the arts of Buki- and Fūinjutsu.

Going into more detail on the weaponry techniques, the user has a mix of both kenjutsu and shurikenjutsu to tactically gain a better advantage and then, more likely than not, overwhelm the opponent through the correct application of force at a spot of leverage. For the kenjutsu part liberal use of the Hakkō Chakura Tō and its ability to change form allows the user to constantly vary the range at which the weapon can strike, additional techniques can be used to further increase the variation of the bukijutsu which is a mix of equal parts iai-style (sword starts sheathed and is swung from there) attacks and ken-style (the sword is already unsheathed) attacks with a sprinkling of other weapon types to vary, confuse, and deceive using both single-hand, double-hand, and twin-lone (using two one-handed weapons) strikes. Using this fighting style requires the Hakkō Chakura Tō, enhancing its properties with chakra, and as such the cost of the switching of forms is already factored in to the cost of this fighting style. There are even some, more difficult techniques that take advantage of the slight opening created when hand signs are formed to strike quickly and decisively so that the technique is interrupted lest the target suffer real damage to their body, much like the samurai fighting style of Iaidō which completely focuses on this technique. Furthermore, this fighting style allows the user to add together the ranks of techniques he/she are using to land at a total level when facing barriers, defenses, clashing with other offensive techniques, and so on.

The B-rank upkeep cost of this combat style is paid every other turn.
Weakness: Requires the Hakkō Chakura Tō to be used.


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Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
Fūinkiri Kūken:
Name: Fūinkiri Kūken (Sealing Cut Void Blade)
Rank: B-rank
Type: Fūinjutsu, Bukijutsu
Used For: Mostly offensive, but partly defensive.
Element: N/A
Range: Touch for blocks, 5 meters for the shockwave
Duration: Up to 3 posts of charging after usage.
Hand Seals/Charge up: The user swipes their index and middle finger on one hand over the side of a bladed weapon, forming the seal.
Parent Technique: N/A
Description: Swiping their hand over the blade of a weapon, along its side, the user forms an inscription of runes, a sutra detailing "In the Beginning was the Void, Empty" in kanji. The kanji absorbs impacts and chakra, allowing the user to harness the energy from blocking incoming strikes and release it in a slash that sends out a shockwave to bruise and send people flying once the techniqe has charged enough. This technique can thus be used to completely dissipate up to a B-rank's equivalent of force, and once this has been reached the user performs a forceful overhead slash whose shockwave strikes everyone, except for the user, who happen to be within a 5 meter range, bruising them and sending them flying. The technique initially costs a D-ranked amount of chakra but unless sufficient blocks are made the user must pay the remaining difference in chakra cost between the current closest rank equivalent and a B-ranked.

If the user is performing a technique such as the Hien or the Samurai Sabre or something similar, add the strengths together for the strength of the shockwave.
Weakness: This technique requires the successful blocking of incoming attacks to be effective.


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Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
Fūin - Renkai Chozousho:
Name: Fūin: Renkai Chozousho (Seal: Linking Storage Place)
Rank: A-rank
Type: Fūinjutsu
Used For: Supplementary
Element: N/A
Range: Personal/Touch
Duration: -
Hand Seals/Charge Up: N/A, but this array must be tattooed to the user ahead of time or it will not be usable.
Note: Unless studied in close vicinity the user appears to be using some version of Lightning Flash: Blade Creation or Generic Sealing Technique.
Parent Technique: Generic Sealing/Unsealing Technique
Description: A technique developed by Akasha to make it so that her being a walking arsenal would no be a problem at all. The user will need to know the Generic Sealing/Unsealing Technique and be at least a Fūinjutsu Master in order for this to work. On the back of and below the user's neck, just between the shoulder blades, a Generic Storage seal is tattooed. From this seal, going out to the user's hands from each side, are a pair of lines that both start and terminate in a thumb nail sized spiral pattern. The location of the first two these spirals are 2 inches away from the spine, placed so that a line through both of their centers would be perpendicular to the direction of the spinal column, the ones at the wrist being are anchored to just below where hand and wrist meet. This technique is to make it so that the user can have an entire arsenal in the larger General Storage seal and then access it through but a touch/an E-ranked chakra pulse coupled with a thought. This seal does not allow the user to go around the weapon and item slot system from this site, it merely allows them to carry up to their maximum number of items/weapons in a hidden manner. The user can seal the items again back into the array at a D-ranked chakra cost per instance of sealing, but this requires touch to be established between the user and the object/objects to be sealed.
Weakness: The fūinjutsu array must be prepped ahead of time, and it costs chakra to re-seal the objects into the array.


_________________

Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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ALL APPROVED.


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Akasha

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Kiri Jounin
Kiri Jounin
Hakkōdō Mujou no Shinnyo - Hakkō Sōzō:
Name: Hakkōdō Mujou no Shinnyo: Hakkō Sōzō | 白光途 • 無常真如 • 白光創造 (Way of White Light, Mutability of Tathata: White Light Creation)
Rank: C-rank
Type: Fūinjutsu and Weaponry
Used For: Supplementary
Element: N/A
Range: Touch
Duration: 5 posts
Hand Seals/Charge up: N/A
Parent Technique: N/A
Description: A technique based on the forging principles in the Hakkō Chakura Tō, the Hakkōdō Mujou no Shinnyo: Hakkō Sōzō takes it one step further. By reaching into the white chakra trail left in the path of the blade as it is swung, the user forms the kanji 形 which is Kei, meaning form or shape, out of chakra enhanced light, much like the weapon itself can change its form. Using this kanji as the base the user can create a weapon, of the size and apparent weight as appropriate for the user, out of pure chakra. This created weapon is solid, shares the durability of the has no special properties except for its color, is completely white in color, and lasts for five posts. The largest weapon that can be created this way is a spear of 217 centimeters in length, at least for someone of Akasha's size (157.5 cm). This size scales up percentage-wise making it so that someone of 2 meter in stature could make that spear only it would be 276 cm tall instead of 217 cm. Multiple smaller weapons could be created out of this chakra trail, like kunai or shuriken, (5 of them per usage of this technique, assuming they have at most the size of a standard shuriken) or weapons shorter than a long spear (like 2 standard one-handed swords or 2 short-spears, but no weapon longer than 1 meter each, per usage of the technique).

Much like other techiques created from the hardened light of the Hakkō Chakura Tō the weapons leaves an identical glowing trail of white light, but for the aspect that this trail apparently has a different source compared to the one left behind the Hakkō Chakura Tō.
Weakness: The created weapons are nothing special except in that they share the same durability as the weapon from which they were created. Requires the Hakkō Chakura Tō.

Hakkōdō Mujou no Shinnyo - Hakkō Tate Sōzō:
Name: Hakkōdō Mujou no Shinnyo: Hakkō Tate Sōzō | 白光途 • 無常真如 • 白光盾創造 (Way of White Light, Mutability of Tathata: White Light Shield Creation)
Rank: B-rank
Type: Fūinjutsu and Bukijutsu
Used For: Defensive
Element: N/A
Range: 5 meters, 35 meters when fired.
Duration: 3 posts
Hand Seals/Charge up: The Hare hand seal, but this can be skipped by those possessing at least a Master in one and Adept in the other for the Combat Skills of Bukijutsu and Fūinjutsu.
Parent Technique: Hakkōdō Mujou no Shinnyo: Hakkō Sōzō
Description: First the user makes the hand seal of the hare (those who meet the requirements mentioned can skip the hand seal) before he/she swings the Hakkō Chakura Tō in a full swing from one side to the other, forming the kanji for shield, 盾 (tate), out of chakra in their free hand. This is immediately followed by slamming the mentioned palm and kanji against the white trail. This causes the trail of light to expand into a lightly curved 5x5 meter square-shaped-ish barrier with its "centre point" directionally facing that which the palm had when it slammed into the white barrier. The shape could be likened to a 30x30 degree section (or slice or cut-out) of a sphere and the barrier itself is 4 inches thick. The user (since he/she is holding the Hakkō Chakura Tō) can both see through and (by choice) pass through the barrier which is otherwise opaque and glowing with a white radiance possessing the same properties as the white chakra trail from the mentioned weapon. The barrier can wholly or partially manifest into solid objects but said objects receive no harm from this. If it manifests through the body of something living the user will decide on which side of the barrier the living thing will end up in, the barrier moving or angling to accommodate this wish. Once the barrier has stabilized it can't be brought through solid objects it has exited completely.

The barrier lasts for 2 additional posts after the creation post, can block a technique of the same rank before crumbling (or 2 techniques of the rank below, or 4 techniques that are two ranks lower, and so on), is one directional, can be moved by the user placing his/her hand and gripping the barrier (physically or via chakra), and can be sent flying in its currently facing direction by spending a C-rank chakra amount at the moment of firing the barrier. This speed is equal to the user's Fūinjutsu or Bukijutsu specialty, whichever is highest.
Weakness: Lasts for a maximum of 3 posts. Blocks a very limited area. Allies can not see through the barrier, only the wielder of the Hakkō Chakura Tō can do that. Requires the Hakkō Chakura Tō.



Last edited by Akasha on Tue Dec 09, 2014 1:41 am; edited 1 time in total (Reason for editing : Edits done.)


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Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
Hakkō Souzou - Karatakewari:
Name: Hakkō Souzou: Karatakewari | 白光創造 • 幹竹割り (White Light Creation: Cleaving in Two)
Rank: B-ranked
Type: Fūinjutsu and Bukijutsu
Used For: Offensive and Defensive
Element: N/A
Range: 5 meters out from the light trail after the Hakkō Chakura Tō.
Duration: Instant/1 post
Hand Seals/Charge up: The user first swipes their hand along the side of the blade of the Hakkō Chakura Tō and then makes the swing.
Parent Technique: Hakkōdō Mujou no Shinnyo: Hakkō Tate Sōzō
Description: By first focusing their chakra into a unique resonance with the trail of the Hakkō Chakura Tō the user swipes their index and middle fingers along the side of the blade. This forms the kanji 斬撃, meaning 'slash', along the blade. The user then shunts chakra into the blade, instantly making the edge glow an incandescent white. The user then performs an at least 120 degree slash at any angle they desire to, this can be done in the air as well as on the ground. The trail left behind is, compared to normally, glowing with the same incandescent white light as the edge does. Once the trail completes at the end of the slash, a slash which is done at a speed one tier higher than the user can perform a slash (comparing it to, say, the hand seal speed of someone with a Ninjutsu tier of equal level as the user's Bukijutsu tier), the created arc flashes once, an even brighter white, and everything between the edge of the trail and a distance of 5 meters out from it is cleaved in two. This can cleave obstacles and incoming projectiles and jutsu streams of the same or lower rank in two, making them pass on either side of the user (not coming within 2 meters on either side of the glowing white arc-trail). Everything in range is cloven because for a brief instance, just as the flash reaches peak intensity, a thin barrier of extreme durability and sharpness is created in the described range. This barrier is what splits things and directs them off course.
Weakness: Certain things which are strong enough to resist the effect of this barrier slash (like legendary weapons, stronger barriers, extremely dense techniques up to A-rank, etc) will either be shunted to one side of the slash, depending on its angle, or bumped backwards unless the thing in question has a better anchoring to something solid than the user. In such cases it is instead the user that is moved, shunted, to a different place.


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Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Akasha

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Kiri Jounin
Kiri Jounin
A bump from I don't know how many days (5+?) and a new tech.

Chakura Minofusukī Saikuru Inshō:
Name: Chakura Minofusukī Saikuru Inshō | チャクラ ミノフスキー サイクル 印章 (Chakra Minovsky Cycle Seal)
Rank: S-ranked
Type: Fūinjutsu
Used For: Supplementary
Element: Raiton
Range: Personal
Duration: 5 posts
Hand Seals/Charge up: 3 post charge up.
Description: The complexity and sometimes strange properties of chakra are not fully explored, even in this advanced day and age. That is why chakra theory is such an integral area to master for any true innovator in the fields of jutsu, especially for those wishing to advance beyond the already established areas in the arts of fūinjutsu. A sealing array is tattooed into the user's skin, tattooed on their stomach to encircle their core. What this array does is that it seals boundaries and instructions, essentially creating a double helix out of what essentially becomes artificial chakra coils that completely lack tenketsu. This double helix is centered around a third artificial chakra coil, one also created by the same means as those in the double helix. This whole configuration of artificial chakra coils is structured to be a self contained loop, making it so that only the user of this technique can inject chakra into the artificial coil structure. This also prevents the chakra from running rampant through the user's true chakra circulatory system as such things could damage this very vital part of a ninja.

Beyond the preparatory work, this technique is then performed via injecting a set amount of raiton chakra into the seal. This activates the seal and causes to immediately drain normal non-elemental chakra to balance out with the raiton chakra, making the seal contain a 2:1 ratio of raiton chakra to normal chakra and totalling the chakra cost of the technique to be that of an S-rank. This chakra is then injected into the artificial chakra coils, split so that the raiton is evenly divided between the pair of artificial chakra coils that form the double helix, with the non-elemental chakra resting in the third artificial chakra coil. The raiton chakra is then circulated, in a clockwise direction in one coil and the oppisite direction in the other coil. This causes a sort of resonance that affects the chakra in the third artificial chakra coil, causing to become energized. As the circulatory speed of the raiton chakra is increased, a process that is done during the charge time, so too is the energization of the normal chakra in the third coil. After the end of the third charge post this energization goes above a specific treshold and causes a resonance amplification phenomenon, the Minovsky Effect, energizing and amplifying the entirety of the user's natural chakra network. For the next five posts all techniques that are both performed by the user and contain the user's chakra will have their power and effect increased by one rank and if this causes no meaningful effect on the technique it doubles the range of such techniques. If the user performs this technique once again before the duration is over they can skip the charge-up time.
Weakness: The technique is very costly and it requires the user to be a Fūinjutsu Master. Additionally it requires extensive prepwork (tattooing) and it does not affect itself should it be used again before its duration ends.


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Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Chikara

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Kiri Chunin
Kiri Chunin


Hakko Sozo - I need you to add a max size for these weapons. Also you have an unfinished sentence, as if you were about to add something and either forgot to or decided not to. Either way, it should be removed or completed.

Hakko Tate Sozo - I am confused with this technique, though this may simply be a misunderstanding on my part. But, do explain the last two sentences of the first paragraph to me. Techniques barrier can block, 1 of its rank, 2 of a rank lower (c), 4 if two ranks lower, or something to that effect should be added. Because you shall not be allowed to block attacks indefinitely solely because it isn’t of the same rank as the barrier. You seem to have an incomplete sentence in the first sentence of the second paragraph, as if you were going to add something but forgot to. Decrease the firing range.

Karatakewari - Jutsu, weapons, items, etc. only, yes? What I mean is, you cannot cleave people in two with this technique, though they can sustain a good deal of damage if hit by this technique. Weakness isn’t really a weakness, at least not one that I would accept.

Chakura Minofusukī Saikuru Inshō - Grand technique, one question though. Why not just simply make this technique one that can be maintained? On top of that, your weakness isn’t really a weakness, at least not one I would accept do change it.

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Akasha

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Kiri Jounin
Kiri Jounin
Ok, Hakkō Sōzō and Hakkō Tate Sōzō have been edited. Still not done with the other two (Karatakewari and Chakura Minofusukī), but please check the first pair? Thanks.


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Cheer up, cavalry's here!

Akasha's voice: #CC3366

Ā ā | Ē ē | Ī ī | Ō ō | Ū ū

Akasha no Ato

Akasha's Updates

A-Ranked Shinobi Jutsu Costs:
[Normal Costs] | [Adept Costs] | [Mastery Costs] | [Lasting Costs]

E: 0.0 Chakra Cost | 0.0 Chakra Cost | 0.0 Chakra Cost | 5 Chakra Cost
D: 5 Chakra Cost | 2.5 Chakra Cost | 1.25 Chakra Cost | 10 Chakra Cost
C: 15 Chakra Cost | 7.5 Chakra Cost | 3.75 Chakra Cost | 15 Chakra Cost
B: 25 Chakra Cost | 12.5 Chakra Cost | 6.25 Chakra Cost | 20 Chakra Cost
A: 35 Chakra Cost | 35 Chakra Cost | 17.5 Chakra Cost | 30 Chakra Cost
S: 65 Chakra Cost | 65 Chakra Cost | 32.5 Chakra Cost | 35 Chakra Cost
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Chikara

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Kiri Chunin
Kiri Chunin


Hakko Sozo and Hakko Tate Sozo are approved unless stated otherwise. I apologize for the wait.

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