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Saiya's updates [Done]

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1Finished Saiya's updates [Done] on Sun May 14, 2017 3:20 am




Name: Saiya Irafuka
Link to Character: http://www.narutonexus.com/t5751-saiya-irafuka-done
Character Template: Samurai
Clan: None
Village: Takigakure
Rank: S-Kage



Relationships:

  • Bestfriend:
  • Partner:
  • Rival:


Ninja Squad:

  • Squad Name:
  • Sensei:
  • Team Member 1: -
  • Team Member 2: -



Ninja Points:
Starting rank points -12
Clanless - 2
Kage start - 2
4 point application -1
Starting month - 2
2 points gained for 150 intelligence (after purchasing the 200 point stat upgrade)
No element - 1
20 points
-10 points for 200 stat points
-8 for 100 stat points
-4 for 50 stat points
Starting Elements: None

Combat Specialties:
Spoiler:

13 from starting as kage
1 from being clanless
1 from having no elements
1 from a four point character app
2 from high intelligence
Nin - Doyen - 6 - Factor
Fuuin - Master - 4
Genjutsu - Master - 4
Taijutsu - Master - 4

Bonuses:Please list bonuses gain from stats

    Stamina:
  • 25 Stamina ~ Allows one to expend 15 Chakra a post.
  • 50 Stamina ~ Allows one to expend 30 Chakra a post. Can stave off the fatigue condition for 1 more post. Recover 5 Chakra every 5 posts.
  • 75 Stamina ~ Allows one to expend 45 Chakra a post. Can stave off the exhausted condition for 1 more post, and fatigue for 2 posts. Recover 5 Chakra every 3 posts.
  • 100 Stamina ~ Allows one to expend 60 Chakra a post. Reduce the time it takes to heal from implants by 3 posts, exhaustion for 2 posts, fatigue for 3. Recover 10 Chakra every 4 posts.
  • 125 Stamina ~ Allows one to expend 75 Chakra a post. Reduce the time it takes to heal from implants by 4 posts, exhaustion for 3 posts, fatigue for 3. Recover 10 Chakra every 3 posts.
  • 150 Stamina ~ Allows one to expend 90 Chakra a post. Can shrug off the effects of poison for 2 extra posts. Exhaustion for 3 posts, fatigue for 4. Recover 15 Chakra every 4 Posts
  • 200 Stamina ~ Allows one to expend 120 Chakra a post. Recovery time is reduced by half + 2 posts (to a min of 1 post). Poison's effects can be withheld for 3 more posts, exhaustion for 4 posts, fatigue for 4 posts. Recover 15 Chakra every 3 Posts
  • Intelligence:
  • 50 Intelligence ~ Ninja's who have achieved at least 50 points in their intelligence receive a 15% word count reduction on canonical jutsu of their principal element.
  • 75 Intelligence ~ At this achievement, a ninja can one time, freely increase one of their SC's from Tier 1 to Tier 2.
  • 100 Intelligence ~ Having 100 intelligence is a big deal. You can reduce the grasp of a genjutsu by 20% and Increase limit on Special Characteristics by 1.
  • 125 Intelligence ~ Earn one free Combat Point.
  • 150 Intelligence ~ Reduce the grasp of a genjutsu by 30%, and earn 2 ninja points.
  • 175 Intelligence ~ Earn one free Combat Point
  • Luck:
  • 15 Luck ~ Reroll any lottery dice once a week.
  • 20 Luck ~ Add 10% to any mission reward you earn



Databook Values:
300 points too start with
350 from Skill Point purchase
650 total

  • Strength: 20 +140 + 40(taijutsu) = 200
  • Stamina: 20 + 180 = 200
  • Speed: 20 + 200 = 220
  • Intelligence: 20 + 130 + 40(genjutsu) = 190
  • Chakra: 20 + 60 (doyen ninjutsu) + 40 (master fuuin) + 206 = 327


Derived Values:

  • Reaction Time: 40 + 30 + 220 = 290
  • Durability: 40 + 134 = 174
  • Lifeforce: 30 + 10 (from spending luck) = 40
  • Luck: 10 + 31 = 41 - 20 (buying 10 life force) = 22


Special Characteristics:
Ink Release Tier 1
Character Bind Tier 2 - Free from a four point app - upgraded by one tier through intelligence
Doyen Tier 3 - purchased a doyen upgrade for ninjutsu


Ryo:
13,000
Weapons Carried:
1 s-rank brush (free s-rank starter weapon)
5 scrolls
Stored Weapons:
4 Packs of 10 Senbon
4 Packs of 10 Shuriken
50 Kunai
20 Smoke Bombs
1 Jounin Jacket
1 Forehead Protector
1 Kage Cloak/Robe

Jutsu:
5 S -Rank Techniques
10 A -rank techniques
20 B -rank techniques left
25 C-Rank Techniques
25 D-Rank Techniques
All E-Rank Jutsu's



Last edited by Ibashi on Mon May 22, 2017 8:21 pm; edited 15 times in total


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2Finished Re: Saiya's updates [Done] on Sun May 14, 2017 7:37 pm

Hello,

Alright stats, seems I should try and write up a guide

300 points too start with
350 from Skill Point purchase
650 total - 140 - 180 - 200 - 130 = 0


Strength: 20 +140 + 40(taijutsu) = 200
Stamina: 20 + 180 = 200
Speed: 20 + 200 = 220
Intelligence: 20 + 130 + 40(genjutsu) = 190
Chakra: 20 + 60 (doyen ninjutsu) + 40 (master fuuin) + 152(str, spd, stam) = 272 (200+220+200 / 4 = 155) 20+60+40+155 = 275



Derived Values:


Reaction Time: 40 + 30 + 320 = 290 (should be 220, not 320)
Durability: 40 + 200 = 240 (200+200 / 2 = 200 +40 = 240
Lifeforce: 30 + 10 (from spending luck) = 40
Luck: 10 + 31 = 41 - 20 (buying 10 life force) = 21 (blackjack!)


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3Finished Re: Saiya's updates [Done] on Tue May 16, 2017 1:05 am

Fixed.


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4Finished Re: Saiya's updates [Done] on Mon May 22, 2017 1:16 am

There has been a recent update http://www.narutonexus.com/t5774-beta-patch-3
Chakra calculation has been changed and stamina has been given a function. Make you sure you read it and update your update if you want. Let me know when you're all squared away.


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5Finished Re: Saiya's updates [Done] on Mon May 22, 2017 7:49 am

Fixed


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6Finished Re: Saiya's updates [Done] on Mon May 22, 2017 12:29 pm

You forgot to round up on chakra 327 (326.66)

I don't know what you did with durability but strength 200 + stamina 200 =400/3=133.33+40 for samurai = 174 (173.33)

For luck again round up 22 (21.43)

For the jutsu we can't just go ya this canon jutsu does this according to the wiki and I have it now. Yer going to have to develop it under our systems here. I'm sorry that we don't have any cannon jutsu already prepared for ya.


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7Finished Re: Saiya's updates [Done] on Mon May 22, 2017 8:18 pm

Fixed....


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8Finished Re: Saiya's updates [Done] on Tue May 23, 2017 9:40 am

APPROVED


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