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[F] Bukijutsu Focusus and Taijutsu Techniques

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1 [F] Bukijutsu Focusus and Taijutsu Techniques on Tue Oct 10, 2017 12:23 am




Focuses are not exclusive, though certain character templates do receive a bonus based what we feel is their Combat specialty. You can have any number of focuses equal to your intelligence rank.



  • Kyūjutsu | Bow and arrows are used very rarely in Naruto, and when they are they are typically some sort of chakra-based substance that is formed during combat rather than carried into it. Here, Kyujutsu are techniques based around the idea of "shooting" something. From Slingshots, Crossbows, traditional Bow/Arrow style, to bow-darts, attlatals. Anything basically that uses something else to fire a projectile.

    • Kyujutsu techniques stem from the rank of the bow, and the users own strength /2 for power and speed fired. Same with other such weapons.
    • People with the Samurai Class get a 10% additional discount on purchasing and training Kyujutsu Techniques.
    • Kyujutsu techniques that are used are based on the weapon or the projectile, not a combination of both (The weapon cannot increase rankings, as well as the projectile, as well as the jutsu you are using, its just one)
    • Kyujutsu mainly comprise of 1 weapon which fires projectiles. The weapon is what the rankings are based off on, as well as abilities. (The weapon and projectile cannot both have abilities active, stats are based off the weapon, not the projectile)
    • Projectiles are finite, you only have a certain number of them. The more durable they are, the higher the cost and less amount you get.
    • Kyujutsu techniques have an advantage over Kenjutsu techniques, giving them a +20% boost when used against the other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Kenjutsu | It is one of the more common weapons used in Naruto, being especially popular amongst ninja. Here, Kenjutsu are techniques based around the idea of sword attacks, and sword style weapons. Great Swords, Axes, maces, clubs, Kanebo's would fall under this category.

    • People with the Samurai Class get a 10% additional discount on purchasing and training Kenjutsu Techniques.
    • Kenjutsu techniques stem from the rank of the weapon, and the users own strength /2 for power and speed. Same with other such weapons.
    • Kenjutsu techniques that are used are based on the weapon.
    • Kenjutsu techniques have an advantage over Tesenjutsu techniques, giving them a +20% boost when used against the other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Kusarigamajutsu | Kusarigamajutsu are a rarity amount ninja, as it takes skill and dedication to wield one. It is primarily practiced by Monks, though people have been known to branch out. Here, Kusarigamajutsu are techniques based around the idea of chain sickle style moves, including whips, chain ropes, wires etc etc.

    • Kusarigamajutsu stem from the rank of the weapon, and the users own strength /2 for power and speed. Same with other such weapons.
    • People with the Monk Class get a 10% additional discount on purchasing and training Kusarigamajutsu Techniques.
    • Kusarigamajutsu techniques that are used are based on the weapon.
    • Kusarigamajutsu techniques have an advantage over Kyujutsu techniques, giving them a +20% boost when used against each other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Shurikenjutsu | All ninja are taught some amount of shurikenjutsu from a young age. Even those who without any special propensity for shurikenjutsu keep a supply of shuriken and kunai with them for every mission. Here, Shurikenjutsu are techniques based around the idea of throwing projectiles and their techniques. Kunai, Shuriken, Senbon, throwing knives, throwing axes.

    • Shurikenjutsu stem from the rank of the weapon, and the users own strength /3 for power and speed. Same with other such weapons.
    • People with the Ninja Class get a 10% additional discount on purchasing and training Shurikenjutsu Techniques.
    • How to handle thrown vs not thrown. Some weapons can be used as a dagger, such as a Kunai, while it is used in such a manner, it is Tantojutsu based, when it is thrown, it is Shurikenjutsu based.
    • Shurikenjutsu techniques that are used are based on the technique, not specially the thrown weapon.
    • Shurikenjutsu techniques have an advantage over Bojutsu techniques, giving them a +20% boost when used against the other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Bōjutsu | The use of a staff or bō in close-range combat. Here, Bōjutsu are techniques of combat based on everything that Kenjutsu is not. Things like Spears, Polearms, huge Naginata's.

    • Bōjutsu stem from the rank of the weapon, and the users own strength /2 for power and speed. Same with other such weapons.
    • People with the Monk Class get a 10% additional discount on purchasing and training Bōjutsu Techniques.
    • Bōjutsu techniques that are used are based on the weapon
    • Bōjutsu techniques have an advantage over Kusarigamajutsu techniques, giving them a +20% boost when used against the other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Tessenjutsu | The use of a war fan, whether as a blunt weapon or as a type of shield, is similar to the real world "tessenjutsu". Tessenjutsu is rather unique, as anything that is used for offense and defense would qualify, if it does not specifically fall under another aspect. Turtle Shields, War Fans,

    • Tessenjutsu stem from the rank of the weapon, and the users own strength /3 for power and speed. Same with other such weapons.
    • People with the Ninja Class get a 10% additional discount on purchasing and training Tessenjutsu Techniques.
    • Tessenjutsu techniques that are used are based on the weapon
    • Tessenjutsu techniques have an advantage over shurikenjutsu techniques, giving them a +20% boost when used against the other. (Techniques/Jutsu used, not simple weapon vs weapon)


  • Tantojutsu | Tantojutsu are based around close quarter combat, and are mainly used by "thugs" and brigands. They feature things like, Trench Knives, Knives, Daggers, Tanto's etc etc. What we would consider "knife fighting"

    • Tantojutsu stem from the rank of the weapon, and the users own strength /2 for power and speed. Same with other such weapons.
    • People with the Civilian Class get a 10% additional discount on purchasing and training Tantojutsu Techniques.
    • How to handle thrown vs not thrown. Some weapons can be used as a dagger, such as a Kunai, while it is used in such a manner, it is Tantojutsu based, when it is thrown, it is Shurikenjutsu based.
    • Tantojutsu techniques that are used are based on the technique, not the weapon.
    • Tantojutsu has no advantages over other weapons, and no weapons have advantages over them.






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Taijutsu and Bukijutsu Information


Taijutsu and Bukijutsu are often glossed over on most sites. Here we try and make them a more unique and frankly robust alternative to traditional roles. First and foremost is the chakra cost and learning cost for each of these. They operate on two different principles here. The first being that Taijutsu is easier to learn, and costs less chakra than traditional techniques, while Bukijutsu requires more effort to learn, and also has a less chakra cost that traditional techniques.

Lets start with Taijutsu
                                
TaijutsuChakra CostCanon/Custom Word CountCanon/Custom Ryo Cost
E-Rank580/100300/500
D-Rank8100/200500/750
C-Rank12200/350750/1250
B-Rank18350/5001000/1250
A-Rank20500/7501250/1500
S-Rank25750/10001500/2000

Moving onto Bukijutsu

Buikijutsu Chakra Cost Canon/Custom Word Count Canon/Custom Ryo Cost
E-Rank 4 100/200 500/750
D-Rank 6 200/350 750/1250
C-Rank 10 350/500 1000/1250
B-Rank 15 500/750 1250/1500
A-Rank 18 750/1000 1500/2000
S-Rank 22 1000/1200 2000/2500

Technique Information


Both Taijutsu and Bukijutsu rely on the users own attributes to preform and utilize the moves. This means that a majority of those techniques and jutsu's, will be simply based on the users own skills. There is no "Power or Speed" rating for these moves, rather we have created a handy guide that, if they do increase owns, speed or power (or both) its easy to understand.

Buikijutsu Rank of Technique
+1 To Speed/Strength At least C Rank
+2 To Speed/Strength At least A Rank
+1 To Both Strength and Speed AT least A Rank
+2 To Both Strength and Speed At least S Rank

Finally, we can discuss the all important question. I am already the highest speed/strength I can go, do my techniques not move me faster, make me hit harder?

The answer is yes, and we call this shattering the ceiling. There is a more detailed explanation in the subsequent area on "stacking attributes" and what can and cannot be done.


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